It's been a very long time coming, but I now have a version of Civilization that works on my phone. Is it the first mobile Civ? I'm not sure, to be honest, and I don't really care; it works, it delivers the core of the traditional Civ product and it's easily playable on an iPhone touch-screen.
But what exactly is it? Is it the boardgame, a port of one of the PC games, or something else entirely? The answer is that it's a bit of everything, borrowing features from a number of sources and replacing many of the micro-management tasks (road-building, for example) with alternatives well-suited to the mobile format.
In terms of style it most closely resembles the original Civ, favouring a flat map instead of the pseudo-3D maps found in later versions. Gameplay is simple, especially compared to Civs 3 and 4, and the graphics have also been slimmed down and, it has to be said, given a slightly comic feel.
Does it work? Yes, pretty much. The first couple of difficulty levels won't challenge anyone, moving units a long way over large maps is a bit of a pain and some of the animations are a bit jerky, but there's something hugely satisfying about watching your first tank army roll towards, and then over, your enemy's archers.
Worth trying? Yes, and at £2.99 it's the best value Civ ever. Bring on the Barbarians!
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